Matthew P. Schmidt
AUTHOR OF The City and the Dungeon
The City and the Dungeon
And Those who Delve and Dwell Within
353 pages | Released December 27, 2017
Any who would dare face the dangers and riches of the Dungeon must first be transformed into a delver, a quasi-immortal creature whose every attribute is defined by numbers. Yet the “immortality” offered is but illusionary, for without consuming the crystal found only within the Dungeon, a delver will inevitably die.
One young immigrant braves the Dungeon to remit money to his family, only to find much, much more. Friends, power, and secrets of the Dungeon.
Perhaps even love.
Prince Anak the Immortal
150 pages | Released May 20, 2014
On a distant planet the last remains of humanity take refuge. Among them is Prince Anak Og Eloi XIa11, a genetically engineered superhuman born to rule and to live forever. At the behest of his father the king, he has designed and constructed an antimatter factory to fuel warships against the implacable Foe.
Yet, Anak’s brilliant mind cannot help but notice inconsistencies between his own experiences and the Immortal Family’s designs. When his mortal friend and mentor is dying, he finds he must decide between what he believes is right and what he must do to remain immortal. When he finds out the truth, will he do what is right, even at the ultimate price?
Reviews, Writings, and Absurdities
I am Matthew P. Schmidt, author and speaker of strange things. Have something to say to me? Say it here!
I have always been inspired by the story of Fredrick Douglass, a slave who escaped slavery to become a renowned orator and author. His is not the story of a man who was second-rate, shooed into the spotlight only for his relative accomplishments compared to his past. What use would that be? No, he was not merely any random speaker, but Fredrick Douglass, a name that survives to this day in history books, no matter how often it is skimmed over.
A shameless plug for someone else.
I have seen, and admittedly indulged in that fan activity I will call the Fact Checking Game. It goes like this: First, you take some work of fiction, particularly a popular one, and you find some fascinating idea or claim it has. Then you deconstruct it with real world logic, checking all the facts and invariably coming up with an unrealistic or at least implausible conclusion. At this point, bemoaning that the creator did not think of this may commence. As a sequel, you can find some plausible counterpoint, and argue with the proponents of the former conclusion until the cows come home.
This is not, in itself, a bad thing.