Progress report!
The Shackled Servant of Lauriel
Not so much the sequel to Prince Anak the Immortal as the original book to which Prince Anak is a distant prequel. More details come and go (such is my writing style) but I can guarantee a five headed alien and a sassy, severely burned teenage girl.
The Legendary Journeys of Sapphira Quick (working title)
For much younger children (think ages 10-12) a new series about a magic mirror, many alternate worlds, and possibly excessive amounts of textiles. For once I am writing something light-hearted! Dive for cover!
The Stairs of Denebez (working but likely title)
A portal fantasy best described as a reconstructed deconstructed Narnia. It is in that nebulous category of “New Adult” where swearing and sexual themes may be present yet not actually dominating the narrative (as the old adult category unfortunately tends.) More details exist, but you might rather like them as a surprise.
Default (beloved but most probably unusable working title.)
A story of a society in moral default, with magical credit cards, Djinni that grant wishes, and debt collectors in the form of black, monstrous machine-creatures that would drag the debtor’s dead corpse into the depths of the Earth. I think it’s as cool as it sounds, but the Muse hasn’t always called me to it.
The Final Keeper of the Runegate (working title, would you believe it?)
A sad story about the bringers of the end of the world and the girls who do(es)n’t love them. Still too early a juncture to tell more. Tidbit: magical warrior maidens of ancient blood having to remain maidens lead to certain complications in furthering that ancient blood.
Sundry Short Stories (not a title)
There are many short stories in various stages of completion and editing, ranging in theme from the tragic-yet-hopeful The Seven Thousand to the tragic-yet-hopeful Those who Live by the Death of Stars. More unfinished stories still wait for completion, though should I begin to name them I would not finish.
Runes (not a book)
A roguelike written in Python. Programming has virtues that writing does not, such as using a different part of the brain. This is the most successful of all the game projects I have begun, and I hope it will remain so.
What happened to The War Against the Gods? (not book nor work nor game but a question)
See, this is what happens when you start to post about a book. Your muse might beat you with a metaphorical blackjack and drag you by your hair into another work entirely. One thing led to another, and I haven’t touched it in months, though from time to time I remember it. It is in the pile of “Will work on later” and not in the graveyard mound of books that I no longer feel the desire to complete or to which hear the Muse’s call to return. That latter pile is composed mostly of many prior versions of both The War Against the Gods and The Shackled Servant of Lauriel, though other names were given to both at earlier stages. Most of them are better left dead. To reiterate, however, The War Against the Gods is merely on hold… for the moment.
I now seek to return to these writings that is writing and not the writings about writing. Farewell for the moment.
* git is the new guardian of old versions that I have chosen. The option of LibreOffice’s own features I have discarded due to my obsessive pressing of the CTRL key followed by that of the S key. NONE SHALL BE LOST! …unless I don’t want to commit it.
Progress Update.
Matthew P. Schmidt My BlogAside from steeming away at steemit, I've been still working on revising C&D. As well as working through emotional crises. That tends to slow things down. Black humor aside, it looks to be released in March now, or, at worst, April....
What I’ve been doing elsewhere.
Matthew P. Schmidt My BlogI hadn't linked to this before, because I was unsure how it was going to work out. I've been writing a significant number of articles for Steemit, which you can all read by clicking on this helpful hyperlink. https://steemit.com/@smithgift...
Not-January Update
Matthew P. Schmidt My BlogThis update was meant to be posted yesterday, but by the time I thought to write/post it, it was too late. 🙁 It's looking like March for release. I'm still working through revisions, for which I've set a deadline of "the end of February."...
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