Matthew P. Schmidt My Blog This is the cover of the new edition by... Well, my publisher wants to stay in NINJA MODE for a little longer! But they've done a bang up job on it, and I'm excited to see it all in y'all's hands. This new edition will be released on...
Information you’ve all been waiting for.
This aforementioned principle of mine is sadly no longer about grammar; it is about a whole host of partisan issues. But I’m going to ignore all of those and talk solely about why I don’t use the singular they for an antecedent of unknown gender.
This is a question that has often perplexed me, being player of games myself, for one cannot find a dogmatic answer to it, and this is perhaps for the best. We know that we cannot truly imagine what Heaven will be like, and that we have have perfect natural happiness and, of course, our supernatural beatitude, which is the point of this entire endeavor. If there are no games of any sort, then we will still have the infinite glory of gazing on God Himself for all eternity.
Matthew P. Schmidt My BlogAs the title suggests, I just finished the first draft of C&D's sequel. I have been struggling for so long to complete this, and now... IT'S FINALLY DONE!!! What's next? God willing, this: I'm going to give my brain a break from...
I have always been inspired by the story of Fredrick Douglass, a slave who escaped slavery to become a renowned orator and author. His is not the story of a man who was second-rate, shooed into the spotlight only for his relative accomplishments compared to his past. What use would that be? No, he was not merely any random speaker, but Fredrick Douglass, a name that survives to this day in history books, no matter how often it is skimmed over.
A shameless plug for someone else.
I have seen, and admittedly indulged in that fan activity I will call the Fact Checking Game. It goes like this: First, you take some work of fiction, particularly a popular one, and you find some fascinating idea or claim it has. Then you deconstruct it with real world logic, checking all the facts and invariably coming up with an unrealistic or at least implausible conclusion. At this point, bemoaning that the creator did not think of this may commence. As a sequel, you can find some plausible counterpoint, and argue with the proponents of the former conclusion until the cows come home.
This is not, in itself, a bad thing.
No, this is not a post about the culture war. Chill.
This post is about writing other cultures such that they are believable–not as middle-class Westerners wearing funny hats, but as fundamentally different worlds.
This is not a happy-go-lucky post. If this subject matter disturbs you, I suggest reading something else, or perhaps waiting a few days–I plan to blog more frequently in the future.
The taste of the modern public has been, as of late, for dark and “gritty” fiction. Whether or not said fiction actually is is a subject for someone else’s post, but consider: The Hunger Games. Game of Thrones. The Malazan Book of the Fallen. The Witcher. Actually, I could rattle off a whole list of popular, dark, fiction, and invariably most of them are going to contain rape.
How many angels can, in fact, dance on the head of a pin?
The theological equivalent of xkcd's What If? column, if you will. Yet the question, absurd or not, remains.
The Melancholy of Heaven
Are martyrs sad? Standard answer: no. They are in Heaven by definition, and “He will wipe every tear from their eyes.” I agree. Generally.
Lessons Learned from Making Educational Games for Kids
This is the first article in lessons we've learned, starting with the front-end design of the games themselves.
The C-x C-f Writing Method
There comes a time in every writer’s life whereupon they must stand atop the nearest soapbox, milkcrate, or indefinite cubic object to declaim how their style of writing is THE BEST.